Picture
American submarines, and Germany, and again the German and American (with the expansion of Germany) - it was past time series, "Silent Hunter", the four continued with one addition. The fifth sequel tries to be innovative, but it was in the wrong elements and wrong ...
WASD in the title refers to the classic combination of keys you use to manage the shooters from the first, third or fifteenth person. This is the first game of the series, Silent Hunter, the first naval simulation, and certainly one of the few serious simulation in general, which management uses this combination. In fact, Silent Hunter 5 courageously trying to renovate the genre in general, or submarine naval simulation by entering some "novitade" - most of them are quite strange, questionable, or infamous collapses, but first things first ...
Cockroaches on board
Before any further it should be said that in a state in which this game is practically thrown neigriva. Very rarely comment on the bugs, simply because it's pretty pointless - patches at the time of issue of broadband speed and is easily removable, so zanovijetanje about bugs usually sounds as if the reviewer does not like the game (because who knows why) and then selects bugs that poantirao on something light and present in each game. Roughly like when music critics go crunch in technical quality of the recording or seemingly lack the skills to sviračkom supposedly objective element simply hide the taste of human disagreement.
Having said this, Silent Hunter 5 was ejected in truly criminal status, and some of the bugs are so big that just makes the game even neigrivom. For example, in raising the morale of the crew saved the situation is reset to zero, and that this game, the FPS-ovske rich and ovskim RPG elements, without the crew had simply not done anything. Long ago we did not see the game kicked with such a lethal and bizarre bugs. Lets hope at least some of that skrpati patch, but some problems are too deep this time and painful ...
So, if all other games in the series were the submarine simulation, this is somehow a simulation Captain - The whole game takes place in first person, instead of switching from station to station, with a periscope on the navigation map for example, clicking on the appropriate icon here move his character as a FPS game in 3D environment through the submarine. We walk, run around, get to the desired station on board and enter the folder, periscope, torpedo room, chamber operator or sonarista and the like.
Pipe FPS
In life, I had the opportunity to personally visit the last surviving copy of the cult German submarine Type VII, which is modeled upavo class in this game, U-995, which are kept drawn to the beach in Laboe near Kiel. As any lover of history and submarines that visit me deeply impressed, but you know what I'll tell you - a relatively modest metal tube with a narrow central corridor is not the place to run and to feel the fullness of freedom 3D FPS world. The motion of the submarine was initially cool, but the whole thing may have a larger size or two smaller apartments, and when nakrca with even if they have a realistic number of people - a crew of Type VII was more than fifty people - virtual claustrophobia is guaranteed.
We sincerely hope that in future we will simulate the Silent Hunter and the pain and smells of the submarine . The stink of diesel fuel, battery acid, "smell" about fifty more weeks of unwashed human bodies, and blows to the head, knees and elbows that are inevitable in running submarine would be too much for najzagriženije fanatics.
If the next version, however, do and be, because this is a disappointment. In addition to running through a submarine, you can communicate with the crew as they used to fans of RPG's. These interactions are mostly trivial and banal - as you, and again, I can attest hardened RPG-asi. One would talk about his wife (as if it will be one to remember if her live appearance at the door after the war, probably already somewhere 'in the dark soil with local Herr Flick), another has a brother in Bismarck (touching), the third ... I do not I know, and the third has a problem or your annoying obsession. As if someone has the game passed a boring team from the school, fax or office!
Boring kompici
And so you live and virtual people bothering you - or do not bother - its problems. Come on, OK, we understand the idea of achieving some seeming realism and hope more people will konw the sto credits shopping store, but in reality is achieved only boredom and repetitiveness. None of the fanatics in previous Silent Hunter has not complained about the lack ćakule with members of the crew nor is it particularly wanted in this sequel, nor is such a nice interface for everyday tasks. Indeed, what makes all of submarine simulations were known is a quality system to speed up the time - boring parts travel in patrol zone exceeded the time compression factors of 4000, or even 8,000. Here you can truncate the boring parts spika with Hans .... Come on, please ...
Somewhere in all this chaos RPG and FPS is deeply chaotic and simulation, but when you do it after a hassle and you can see that neither the cem no better than Silent Hunter 3, which also deals with German submarines, the supply is depleted , and is much worse than Silent Hunter 4, najsjajnijeg brilliant this until yesterday, a beautiful series. Because of the interface that relies on "real" motion and interviews with the crew, the submarine itself is much less useful than before.
Silent Hunter 5 leaves us confused. The changes that the developers tried to enter the lazy genre of naval, submarine, and all simulations in general are very brave. However, in addition to the mostly poor and failure. Why is courage and innovation is manifest in something more interesting? For instance, extremely glad to see a game that offers a campaign with British, Japanese or even the Italian submarine. Cold War submarines? Why not? The First World War? Sounds great! Perhaps a simulation of another fighter craft - personally I'd given three prices for a solid Silent Hunter simulation destroyers and cruisers ...
Unfortunately, these are really nice features refreshed genre missed and went on a mix of FPS, RPG, kapetanskog simulators, and everything is set halfway done and is filled with bugs. Our recommendations - now bypassed. Wait for the first two to three patch, but until then play much better Silent Hunter 3 (if you prefer the Germans) or 4 (if you prefer American submarines, and it should be because they are better at Tito's side, lol).