One difference that still remains, however thanks to faster broadband connections is slowly diminishing; delay between actions. An installed pc game is going to seem much more swtor credits cheap "real-time" than Browser Based MMORPGs. The reason for this is that an installed pc game maintancea constant open connection to the game server, packets of info are constantly moving back and forth. With A Browser RPG this is not exactly as easy to accomplish as one may think. Sure on one single request, a connection to the database can be maintained. On multiple and not necessarily synchronous server requests however a connection will not be constantly open to the server. What this means in plane English (well as close to it as I can get lol) is that a Browser Based MMORPG will have around a minimum of a second delay on new information, as opposed to a preferred 50ms or less delay on a pc game. Big difference in latency. Like I said earlier though, faster internet connections are slowly removing this problem.

 
 Now its not that just that the Browser RPG is emulating pc MMOs, it also is working the other way around. Now... what is generally the number one benefit of playing a Browser RPG over a game you would for example find on the shelf at Best Buy? Usually they are free! A few of big name pc MMORPGs such as Lord of the Rings Online are now becoming Free Online Role Playing Games!

 For those hesitant to try out a Browser RPG on account of its swtor credits buy lesser graphics and higher latency. Remember you can play at school, at work (assuming you have internet access) and sometimes on your phone! Also a lot of the time on a pc MMO, you will have to commit hours to a particular quest or mission of some sort, with Browser RPGs this is much less the case, meaning you can play for as little or as long as you like. Try one out, you might find yourself addicted.



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